Humanity has been sculpting the human form for over thirty thousand years and the digitalisation of the sculpted figure follows this evolution. We are holding on to the gift of the past with one hand while pushing forward with the other, our identity constantly changing. This work offers a representation of ourselves in a digital form, an embodiment of the digital in a manner that illustrates the beauty of the human figure.
“Devorah” participates in this evolution using digital technology and 3D printing to create what would be impossible to create by hand. This partial figure speaks of the amalgamation of our technology and exemplifies our expanding consciousness.
The advancement in 3D technology allows not only the digitally creation of the figure but also the physical realisation of the sculpture, permitting an exact reproduction of the artwork in bronze. In this work, I have combined traditional hand-made/analogue sculptural methods with digital techniques, allowing me to maintain certain elements unique to the traditional materials used that are absent in the digital world. The digital files are printed in a wax polymer and a lost-wax bronze cast is made in the traditional manner. These technological advances allow creativity to flourish without technical barriers of the past. In this case, the interior structure design has been engineered to permit an example to be cast at up to five meters in height.